Last night (this morning) Kevin and I played a game. Battle Report and pictures to follow.
XIX list:
Age of Darkness; Decapitation Strike
Alverex Maun
10 man Assault Squad Artificer armor p-sword on Sgt. 2 Plasma pistols in unit.
7 Man Recon Squad with rifles and Chameloelines in power armour. (accompanied by Maun)
10 man Tactical Squad with drop pod
10 man Mor'Deythane 7 Combi-plamas 3 plasma guns in a Darkwing Stormeagle.
Corvus Corax
Ahriman (master of cultists)
Ahriman
Dark Apostle with Murder Sword
Helbrute with Plasma Cannon
2x 3 man Mutilator Squads with mark of Tzeentch, veterans of the long war
1x 20 man cultist squad w/ autoguns, flamer and heavy stubber and mark of Tzeentch
1x 20 man cultist squad w/ autoguns and mark of Tzeentch
1x 20 man cultist squad w/ autopistols and mark of Tzeentch
1 Heldrake w/ baleflamer
2x 3 man Obliterators w/ mark of Tzeentch and veterans of the long war
Game Setup: Type Cloak and Dagger; Deploymen: Hammer and Anvil
XIX deploy first.
Warlord Traits: XIX: (don't remember because it didn't matter) Ahriman: Infiltrate d3 infantry units.
Deployment:
XIX: Corvus was the only model deployed before Infiltrators
Ahriman: Cultists Ahriman and a set of Oblits defended the backfield from infiltration. Kevin made sure to spread the cultists out to give me no room for open deployment back there.
Ravens won the infiltrator roll off. Alvarex Maun posted up with the recon squad in the center forest.
Ahriman deployed a set of oblits and a set of mutilators in the builinds in the XIX's deployment zone.
Kevin managed to seize the initiative, but due to Alvarex Maun being on the board XIX got to re-roll that dice, and kept chaos from seizing.
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XIX Turn 1:The XIX opened up with a drop pod right into the heart of the chaos army. Squad Oryv deployed with one target in mind, Ahriman himself. After a rapid fire volley and decapitation strike re-rolls Ahriman fell. Corvus held an objective.
Points: 1 from Secure Objective 1, 2 from Kingslayer, 1 from First Blood, 1 From Slay the Warlord
Total: XIX-5 Ahriman-0
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Ahriman Turn 1: Chaos retaliated against Sqaud Oryv with a tide of cultists fire and assault cannons from the obliterators. 86 shots and 42 wounds later a lone Raven survived. He failed his leadership and began retreating.
The cultists on the hill fired at the recons squad along with the Helbrute's plasma cannon. The obliterators in the XIX backfield joined in as well with another 3 plasma cannons. The onslaught of shots left 3 dead recon squad a Maun suffered 1 wound.
Points: 1 from Objective 3, 1 from Objective 2
Total XIX-5 Ahriman-2
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XIX Turn 2:The assault squad and the Mor'deythane both succeeded in arrive on turn 2. The assault squad brashly deployed right next to a group of cultists that were accompanied by a dark apostle. The Mor'Deythane capitalized on Maun's Nightfall Nuncio-vox and deployed without hesitation in the backfield of the XIX.
A lascannon from the Darkwing destroyed a mutilator out right. A 12 plasma 3 plasma guns and 3 combi-plasmas incinerated the remaining mutilators.
Points: 1 from Objective 1, 1 from Overwhelming Firepower
Total: XIX-7 Ahriman-2
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Ahriman Turn 2:The followers of Ahriman brought the pain this turn. The Heldrake deployed in position to scorch the XIX assault squad, in collaboration with the cultists. This left 3 marines left.
Mutilators deep struck to seize another objective in the XIX backfield.
The Oblits in the back field rained a hail of assault cannons upon the Mor'deythane killing 4.
Due to the shadowed lord rule the Oblits in Ahriman's deployment zone shot at the rear armor of the Darkwing, sending it crashing to the ground.
Cultists charged both the lone Raven in middle board and the remaining assault squad. The Helbrute assaulted and blew up the drop pod. Yes i said "Cultists charged."
Points: 1 from Objective 4, D3 for 3 points from assault and wipe out 3+ units.
Total XIX 7 Ahriman-6
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XIX Turn 3:Corvus started making his way towards the newly arrived Mutilators.The Mor'Deythane consolidated on the objective in the backfield. Maun and the recon squad made a desperate move to control the objective in the center of the open board.
The Mor'Deythane used fatal strike with 2 bolters and 8 plasma shots. The bolters rended and the combine fire left a single Oblit alive.
Corvus assaulted the Mutilators....and failed even with the fleet re-roll.
Points: None
Total: XIX 7 Ahriman-6
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Ahriman Turn 3:The Heldrake moved in to attack the Mor'Deythane. The Helbrute began marching toward Maun and the recon squad.
The Drake decimated the Mor'Deythane leaving just the Shade alive in his Artificer Armour.
The Helbrute blasted the recon squad out of existence forsaking Maun by himself.
Points: 1 from Objective 4
Total XIX 7 Ahriman 7
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XIX Turn 4: With 3 models left on the board the Ravens were holding on for dear life.
The Shade fired a volley of plasma at the remaining Oblit, causing 1 wound.
Corvus Vector striked the mutilators and charged. The mutilators were using chainfists. Corvus used scourge fighting style for d3 extra attacks. He had 10 attacks on the charge. His hammer of wrath failed to wound the oblits. His attacks managed to kill only 1 Mutilator, but blinded them all. No wounds were inflicted to Corvus but the Mutilators made their morale check.
Points: None
Total XIX 7 Ahriman 7
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Ahriman Turn 4: At this point Ahriman's backfield started moving up the field. A large wave of cultists started closing in on Corvus' first position. The Helbrute marched towards Maun.
The cultists on the hill fired a volley of 28 shots at Maun and wounded him once, leaving him with one wound left.
The Helbrute fired his plasma cannon at Maun, who went to ground, just to have it over heat. He subsequently charged Maun and failed.
Corvus finished off the blinded Mutilators with his 8 attacks.
Points 1 from Objective 3
Total XIX 7 Ahriman 8
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XIX Turn 5: After all 3 remaining models survived the round, none of them moved and none of them shot. The XIX had secured 3 objectives they had been trying to get for 3 turns.
Points: 1 from D3 for controlling 3 objectives, 1 from control objective 4
Total: XIX 9 Ahriman 8
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Ahriman Turn 5: The Heldrake vector striked and wounded Corvus. The Helbrute turned and fired on Maun finally taking him out of the game. The remaining Oblitorater charged the Shade, just to be cut down by the overwatch.
Points 1 from all mysterious objectives revealed
Total XIX 9 Ahriman 9
GAME END.
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